วันอังคารที่ 13 ตุลาคม พ.ศ. 2558

แนวทาง เล่นสาย Bishop บิชอบ สาย พระ เควสสกิล



What is a Bishop?

Bishop is Iruna's most mainstream support class. This class uses light based skills to attack and support the party through healing, resurrection and many stat buffs.

Pros:

  • Easy to level up after level 180
  • Most skills do not require more than 1sec skil delay
  • Good physical and magic durability
  • Most skills are low on MP consumption
  • Possibly the fastest class to level up after level 180
  • Has means of regaining its own MP
  • Almost always needed for farming parties (Easier to make $)
  • Capable of Soloing(Bosses, Mobs) and farming (Mobs) 
  • Fast casting skills
  • Area of effect attack(nemisis)
  • Tons of buffs to play with


Cons:

  • Hard to level up before level 180(somewhat party reliant till then)
  • Only has 3 attack skills (Not much variety)
  • Damage cut VS Bosses (Nemisis)
  • Does not support heavy MP consumption

http://irunaonline.boards.net/thread/9628/prayerzs-bishop-guide-lv-120


Bishop Stats/Builds
INT/DEX/VIT -Pure nemisis build. Max INT, then DEX, then VIT. Sometimes 35-51 VIT can be added before DEX if you want a little more defense without having to restat at 180.
INT/VIT/DEX - Tanking/Solo/Counter build. First max INT then max VIT and dump the rest into DEX. This build wont be very good at nemisis till around Lv.240ish but its great until you hit Lv.180.
INT/DEX/AGI - Pure nemisis build with the magic amplifier. The main defense here is physical evasion.Builds like this have even been known to use magic swords. This build has the highest MATK of the three builds.Max INT, then DEX, then AGI. Sometimes 35-51 AGI can be added before DEX if you want a little more defense and power without having to restat at 180.
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INT- Mandatory stat for a good bishop. Highly recommended to max this stat but no lower than 240. INT adds Heal, Spell and Staff Damage, MP, Magic Resistance, and MDEF.

*After INT Stats: Mix or match, cap some leave some, whatever floats your boat.
*


DEX- Most bishop add DEX for the Nemesis attack skill and or the cool-down reduction that you get. This stat also adds spell cast speed (SSPD), a low amount of MATK (2 DEX=1 MATK, MAX DEX=128 MATK), And HIT. Most bishop that i know use DEX after they add a little VIT and plan to max DEX.

VIT- Almost every bishop adds some amount of VIT for survival purposes. VIT increases HP, DEF and Physical Resistance. This all works well with a bishops natural HP passive boosts. Usually 20-50VIT is added by the time you reach full class. I dont recommend mixing this with AGI.

AGI-  I dont recommend mixing this with VIT. AGI will increase Attack Speed (ASPD) and Physical Evasion. An Incentive to add AGI would be to further increase your MATK with the Magic Amplifier (Adds MATK based on AGI when using a staff: 1 AGI = 1.1 MATK, MAX AGI = 281.6 MATK)


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Becoming an APR Bishop


Requirements: 
Level 120 Cleric
Holy Light Lv. 1 
Kreiss Heal Lv. 2 


Job Location: 
Capital City Saterica: Presidential Office (Cleil) 



Bishop Skills/Skill Quests

Acquired Skills:
Resurrection Lv. 1: Allows you to avoid death by reviving about 25%(?) of your hp when your hp hits 0. All buffs will remain except revival effect. Lasts 5 minutes. (Learned at Lv.120 APR bishop)

Divine Bless Lv. 1: Recovers hp and mp for a time. HP/MP increased. Lasts 5 minutes(Learned at Lv.120 APR bishop)

Faith Lv. 3: Increases max HP by 700(Learned at Lv.120 APR bishop)

Capacity Lv. 1: Max MP Further increases(Learned at Lv.120 APR bishop)
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Priere Lv. 1: Increases matk and max MP (8%). Lasts 3 minutes.(Full Bishop at 140)

Heal Lv. 3: Increased heal amount.(Full Bishop at 140)

Aegis Lv. 3: Increased Magic Resist. Lasts 5 minutes.(Full Bishop at 140)

Capacity Lv. 2: Max MP Further increases.(Full Bishop at 140)

Physical Lv. 1: Increases resilience towards status ailments.(Full Bishop at 140)

-Skills (Skill Quests)-

Capital City Elban (King Elbano):


Holy Light Lv. 2: Holy light increases in damage. (Lv. 160)
Port Spargas (Pub):
Priere Lv. 2: Increases matk and max MP (12%). Lasts 4 minutes. (Lv. 160)

Sanctuary Lv. 1: Reduces ranged attack distance and damage for the party. Consumes HP. (Lv. 180)

Nemesis Lv. 1: Bishop's AoE skill. Hits a maximum of 3 targets at a time. Very small in range, and hits the 3 closest together, so be careful when spamming, as you can end up pulling 4-5 separate enemies unintentionally, and only hitting 3 at a time could cause your death. *MAX DEX IS NEEDED FOR THIS SKILL TO REACH IT'S MAX POTENTIAL. NO SKILL DELAY GEAR IS NECESSARY EITHER. (Lv. 180)

Risparmio Lv. 1: Decreases MP Consumption (-30%) and increases Max MP and Natural Recovery. Lasts 4 minutes. (Lv. 200)

Revelation Lv. 1: Doubles the target job's bonus. Consumes 50% hp when used on self. (Lv. 220)

Eryldan Desert (Shop):
Priere Lv. 3: Increases Matk and Max MP (16%). *Buy for 3,000,000. (Lv. 200)

Drafbourg: Dragonewt Ward (Matif):
Resurrection Lv. 2: Allows you to avoid death by reviving about 50%(?) of your hp when your hp hits 0. All buffs will remain except revival effect. Lasts 10 minutes.
 (Lv. 220)

Divine Bless Lv. 2: Recovers hp and mp for a time. HP/MP increased. Lasts 6 minutes  (Lv. 200)


Side Skills:
 Lichter:Chance of turning enemy mob into dark element. Ineffective against boss/rare mobs. Get from the Bishop/Cleric @ The Diet in Elban Capital City.  (Lv,170) 
G E A R


Okay, here's the part you all probably were looking for. The gears you will need to be a successful Bishop. I didn't personally have enough time to get all the weapons and armors personally, so credits to and her old unfinished bishop guide for the equipment list. Everything here will be copy/paste and edited for any mistakes.

I will update any new content that wasn't around for her guide as well.

Rods
Solve Rod   (Atk 155-165-170, matk +5%, skill delay -0.5s, heal recovery +3%)
Solve Rod+ (Atk 165-175-180, matk +7%, skill delay -0.5s, heal recovery +4%)

Obtain:Bosshiet (Tower of Zebul)
Upgrade: Fort Bailune (Dark Crysta x2,Old Magical Manual x2, High Mithril x1)


Phoenix Staff (Atk 170-180-185, dex +7, matk +7%, heal recovery +3%, mdef +7%, mp recovery chance when exhaustion {about 25% recovery of maximum MP}.)
Phoenix Staff II (Atk 180-195 Matk+9% Dex+9 Mdef+9% Heal recovery+5% MP Recovery when Exhaustion)

Obtain: Garel
Upgrade:Kakeula City (Praseodymium x1, Orichalcum x10, Torn Shide x20)




Princely Rod(Atk 100-110-115, light attribute, int +4)
Queen Rod (Atk 120-130-135, light attribute, int +5, matk +4%)
Empress Rod (Atk 140-150-155 , light attribute, int +5, matk +8% {hidden: extended physical range} )

Obtain:Fallen Angel Grecia
Upgrade 1:Kleya (Gold scale x1,Azoth x1,Orichalcum x1)
Upgrade 2: Port Spargas (Adamantite x50,Broken rod x25,◇Fallen Angel Grecia)



Priest Staff (Atk 120-130-135, def 5, heal recovery +10%, -10% mp consumption)
Bishop Scepter (Atk 130-140-145, def 5, matk +5%, heal recovery +10%, -10% mp consumption)

Obtain:Leopard
Upgrade: Capital City Elban (Light crystal x4, glowing wing x30,light bead x15)



Book of Ice (Atk 130-140-145, def 4, int +1, maxHP +12%, water element)
Book of Ice Vol. 2 (Atk 145-160 Def 4, int +2, MaxHP +12%, skill delay -0.5s, water element)

Obtain:Aqua Rocker
Upgrade: Port Spargas (Powder Snow x30,Sorrowful Eye x30,Mithril x30)



Resty Rod (Atk 178-188-193, matk +10%, +0.5s skill delay, -20% hate growth, matk increase when defending)

Obtain:Beezldam

Kerykeion(Atk 180-190-195, Matk+9%, MP Consumption -10%, Physical Resistance +5%, Heal Recovery +3%, Items Delay -0.5seconds {Hidden Correction: Attack Range + ?})

Obtain: Create at Fort Bailune (1 Torrent Crystal,2 Wisdom Crystal,2 Mercy Crystal)


Light Rod
(Atk 168-183 Light Magic Power+15%, +10% Light R, CRT+2)

Obtain:Carpentry Production Lv. 95

Heal Staff
(Atk 120-135 Heal Recovery +30%, Skill Delay -1 seconds)

Obtain:Carpentry Lv. 108


Heal Branch(Atk 100-115 Heal Recovery+25%. Skill Delay -0.5 seconds)


Obtain:Carpentry Lv. 83

Dinat Rod (ATK 196-206-211 Matk up by VIT, MATK+11%, MP cost -11%, Range Cut +11% {Hidden stat VIT+2, MP recovery chance by defense})

Obtain: Imseti

Raziel code (ATK 185-195-200 MATK+10%, Cast defense +10%, MATK increase by AGI)

Obtain:Guevol


Ambition (ATK 210-220-225  MATK+14%, Skill Delay -1sec, HP regen chance by defense buff)


Obtain:Sainas (Episode 3)


Megistus Rod
(ATK 205-220 MaxHP+1000, Cast defense +25%, MATK and Cast time up by level)

Obtain: Alchemy Production level 125



Esprimere III (ATK?? MATK+10% if Lv>199 Magic+150 INT+6, skill delay -1sec, Neutral magic +10%)

Obtain: Mermaid event Item upgrade??

Armor

Tunic (Def 5-10, TBE, mp recovery+40%)
Tunic UP
(Def 7-12, mdef +12% mp+12%, mp recovery +40%)
Tunic UP2
(Def 9-14, matk +5%, mdef +12%, mp +15%, mp recovery +40%)


Obtain:Fire elemental
Upgrade 1:Kleya (Aquatic raiment x10, white popsicle x10,high grade fur x10)
Upgrade 2: Fort Bailune (Empress Hairpin x1,Dark Crystal x1,High Mithril x1)


Mage Garb (Def 8-13-14 Nartural MP recovery+50%, Mdef+8%, Matk+2%)
Mage Garb UP( Def 10-16 Natural MP Recovery+50%, Mdef+9%, Matk+2%, Cast Time-6%

Obtain: Wizaleon
Upgrade 2: Capital City Saterica (Cursed Evil Eye x20,Azoth x2,High Grade Silk x3)


Exelis (Def 6-10-12, atk 10, atk +3%, matk +3%, evasion +5%, magic R +10%)
Exelis UP (Def 6-12 , atk 15, atk +3%, matk +3%, evasion +5%, magic R +12%, skill delay -1s second)

Obtain:Schlingel
Upgrade 2: Port Spargas (◇Metalbrow, Titanium x1,Hihiirokane x1)


Ultimi (Matk+6%, Critical Up, Delay-0.5 seconds, Melee+100, Accuracy+50, Absolute Evasion+5%)



Obtain: Fort Bailune (Memory of Heaven x1, Memory of War x2, Memory of Darkness x2)


*Note that this armor is x trade, and always come slotted when made. **Critical up = critical damage+10% crit rate+10. ***Delay-0.5 seconds means both skill AND item delay are decreased by 0.5 seconds.



Dark Priest Robe (Def 8-13-14 Matk+4%, Autoskill+4%, ??)
Dark Priest Robe UP
(Def 8-14 MATK +4%, MDEF +15%, Auto Skill {Magic Counter chance by Defence}+4% , Magic Resistance +5%, Hidden: When attacking, HP recovery probability)

Obtain: Dark Dragon Finstern
Upgrade: Port Spargas (Cotton x10,Puffy Pelt x5,Red Pill x20)



Shushiwa (Def 11-16 MATK +4%, DEX +3, INT +3, MP Consumption -10%, -0.5 sec skill delay when equipped with a throwing weapon)
Shushiwa UP (

Obtain: Make at Minaula blacksmith. *Note that retrieving Shushiwa has a 50% chance, as well as getting slot. If you're unlucky, you could end up with Shiroito-Odoshi instead, or get non-slot. It is best not to buy the materials for this. (Bushi Armor x1,Bushi Shoulders x1,Bushi Greaves x1)
Upgrade: Minaula (Zirconium x1,High Mithril x2,Torn Cape x30)

Mereth (Def 6-11-12 Physical Resistance +2%, Cast Speed -10%, ASPD +10%)
Altoshear (Def 11-17 MATK +4%, Cast Time -20%, Auto skill triggered +4%, Physical Resistance +2%)
Altoshear UP (Def 12-18 MATK +6%, Cast Time -20%, Physical Resistance +4%, Auto Skill Trigger +4%)
.
Obtain:Jabek
Upgrade 1: Port Spargas (Thunder Jewel x1,Remagic (L) x50,Orichalcum x1)
Upgrade 2: Fort Bailune (Thunder Jewel x2,Dark Crystal x1,◇INT+5 x3)

Cleric Robe (Def 8-14 Heal Recovery +10%, Skill Delay -0.5 seconds, Matk+5%, With Probability of a magic counterattack.)


Obtain: Production Tailoring Lv. 116
Additionals


There are various additionals available in the world of Iruna to benefit Bishops. Let's look at a few that could be of use. The list will be in the order I would recommend as most useful to least useful.

Viola
(Matk+9%, Heal Recovery+10%, Magic Counter Chance by Defense, Cast Time+50% [Trade X])

Obtain:Sofya (Guild Raid Event July '14)



Mercure
(Matk+7%, Skill Delay-0.5 seconds, Hate Rise-15%, MP Cost-5%, Wind Resistance -20%)



Obtain:Vasaria

Liebe Tail
(Range+1, Hate Rise -30%, Heal Recovery+12%, Fire & Water Resistance -5%)



Obtain:Veltria

Fox Scarf
(Heal Recovery+10%, Evasion+5%, Auto MP Recovery+10, Autoskill+3%)


Obtain:Raptor

White Scarf
(Heal Recovery +10%, Hate Rise-10%)


Obtain:Piton


Witch Hat (Matk+7%, Cast Time+6%)



Obtain:Make in Saterica or through Production (Tailoring Lv. 70).

Medic Pouch
(Def 6-11 Heal Recovery +5%, Skill Delay -0.5sec, Melee R+5%, With Cleric Robe, Additional Heal Recovery +10%, Light Magic Power +10%)



Obtain:Tailoring Lv. 118

Snow Earmuff (DEF?? MATK+6%, Delay -1sec, Heal Recovery+15%, Magic R+5%, MDEF up by lvl during Xmas, Hidden Ice?/Water? Element Magic Counter by defense)

Montol Colliet(DEF??  ASPD+10%, Cast time -10%, Adds Delay-1sec if your Lv.240 and above)

Specials




Brave Bangle(Atk -5%, physical res +5%)
*it is possible to obtain this bangle without spending any money by keeping your character as an app warrior until completing mq up to matar. After receiving the bangle, change from app warrior to app mage->app cleric-> cleric etc. 

Obtain:Matar Main Story Mission


Dragonewt bangle (Auto Recovery+5%)

Obtain:Beelzedam Main Story Mission




Spiritual Balm (Heal recovery +5% )
For healing only. 

Obtain:Water elemental

Battery (MP recovery +30%)
Gotta love that mana recovery =w= 

Obtain:Fredar

Leafy Bangle (MP recovery +20 )

Obtain:Kijimu (Altoale Sector)
Ghost Candle (Matk +2%, cast time -10% )

Obtain:Ghost Lantern



Medical Ring (Heal recovery +8%, heal received down)

Obtain:Megaroche 

Rustling Leaf Earring (Auto MP recovery +50%, Auto HP recovery -25%)

Obtain:luberra



Crysta

Everyone needs crysta, but do we all know what crysta are? As we know, some gear drops have the chance to drop with a slot, or without a slot. In the case of weapons, there's a chance you could even get 2 slots! What is the purpose of these slots? Well, to attach items known as crysta into our gear, and enhance our abilities and stats. These are very vital to how your character performs in any situation, and they come in varieties. Below, I will have listed a couple of my recommended crystas that we Bishops can use to enhance ourselves, and help us progress along easier. *Note that if crysta is highlighted red, there could be risks and implications with your characters effectiveness in battling. Use these wisely, and at your own cost. Also note that when making a heal set, it is not recommended to use heal crystas in every slot. It is best to have one or two equips to switch to that have heal recovery+%, while using 1x heal xtal, and all the rest of your xtals set for matk.

◇Roar
(Heal Recovery+5%)


◇Grail(Matk+3%, Heal Recovery+3%, Adds Heal Recovery+7% on Additional.)

◇Unicorn
(Matk+6%, Heal Recovery+3%)

◇Gerust
(Matk+15% Skill Delay +1 second. Adds Matk+5% on Weapons.)

◇Dunkelis
(Matk+13%, Auto MP Recovery -20%)

◇Mezzaluna
(Matk+15% MaxMP-40%. Adds MaxMP+40% on Special. *Note that on special equipment, this xtal cancels out, leaving just Matk+15% as its stat.)

◇Moldus
(Dex+1. Adds Matk+7% on Armors. Double effect if Dex>199. *Note that this crysta is only used for armors as it will only give Dex+1 (Dex+2 if dex>199) on other equipments.)

◇Wargvel
(Magic damage+5% to Light/Neutral/Dark. In Armor, Matk+5% added.)


◇Jabek
(Auto MP Recovery+100%, MaxMP-10%)


◇Rossam
(MP Consumption-20%)


◇Gusanoth
(Matk+7%, Small HP recovery when defeating enemies (Removes autoskill).)

◇False Grecia(Matk+10%, MP Consumption+30%)

◇Isurugi Statue
(Matk+15%, MP Consumption+50%, When equipped to weapon, Matk-3%, MP Consumption-25% added. *Note that in weapon, you added the respective stats together, so it is Matk+12%, MP Consumption+25%.)

◇Fiona
(Magic Pierce +3%, MaxMP +10%, Adds MATK+14% and Delay -0.3sec on weapons)

Metalbrow (Skill Delay -0.6secs, MATK and ATK -10%)

Sofys ( Light Element Magic counter chance by defense-Consumes Autoskill)

Anubites (Dark Element Magic counter chance by defense-Consumes Autoskill)


Tarna (MATK+10%, Magic +100, Adds MATK+5% and Magic+400 on Additional gear)

◇Ushilth
(Spell Burst+1%, Skill delay -0.2sec, Adds 0.3 Skill delay and MATK+12% on additional gear)

◇Piton
(MaxHP+15%, MaxMP+10%)

◇MaxHP+20%

☆Ability☆ Ability give you the ability to add certain effects, listed below, to your Weapon, Armor, Addition Equipment, Accessories and Special Equip. More detailed information can be found here----> irunaonline.boards.net/thread/173/ability . Ill just show which ones that I recommend for bishop. Yes there are more that I could ad, But Im just adding the ones that I would use.
☆ HP: This is good for a little more HP
☆ Evasion: Pretty much exclusive for AGI builds that need more evasion
☆ Intelligence: For that extra boost to everything affected by the INT stat
☆ Automatic: Used for counter sets
☆ Vitality: High VIT or low VIT builds, more HP, Defense and HP recovery is always good.
☆ Quick Cool: I would only recommend using this in a skill delay set and all at the highest level if possible since this reduces your MATK
☆ Gentleness: If you are playing the pure support role this would be useful
☆ Provoke: If you are playing the tank role this would be useful
☆ Heal: Useful if your aiming for high heal amount
☆ Rate Cut
: Useful when fighting bosses


Al.Crysta/Apostolia

AI.Crysta are permanent Crysta that you attatch to your character itself, meaning that they do not change with gear. Once you unlock Apostolia at the beginning of episode 3, you will be able to use these AI.Crysta. You can only equip one of each type and by using a certain color combination you can unlock additional effects.These effects are listed below in relevance to Bishop.

All  RED(Max HP,Defense, HP Recovery)
All GREEN (Max Evasion, Magic Evasion)
All BLUE(Max MP recovery, MDEF)
PATINE = BLUE  + GREEN(Max MATK,Magic Power, Magic Penetration)


As far as stats go I would personally recommend to over cap INT above before anything else. Afterwards you could add anything from VIT/AGI/DEX or to the special stats listed below.


*All special stats cap at 100*

Exp: Increase Exp received
IgC: Increases Ignite recovery time
IgT: Increases Ignite Duration
Rlb :Enhances stat bonus of any line connected to a Red Al Christa
Glb: Enhances stat bonus of any line connected to a Green Al Christa.
Blb: Enhances stat bonuses of any line connected to a Blue Al Christa.






STR,INT,DEX,CRT,VIT,AGI (All of these can be used just for line color)
▲ Zazeru ( ATK + 15 ATK + 2% MATK + 30 MATK + 2% )

▲ Giant Ape ( DEF + 75 MDEF + 150 HP natural recovery + 10% )

▲ Altan ( HP + 1000 auto skill trigger + 1% rate relief + 5% )

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